So, lately I’ve been putting a-lot of work into derelict game’s spacebase df9 unofficial patch when i’m not working on school things.

And those of you lucky enough to find this blog post and also be interested in space base df9 will be happy to hear that version 1.08 is coming soon. I myself have been rewriting how the weapon system is handled, and have also been working on maladies most of the time.

What are maladies? Well “maladies” are diseases, that is essentially what they are, though the game itself  has a much broader idea of what “Maladies” are they are essentially a superstructure used by the game to impose challenge on the player and alter the variables within the characters themselves, it handles everything from injuries to the plague to parasites and the “Thing”.

Among numerous other  (also big) things the patch features many new maladies and the removal of most of the df9 maladies, a minor injury system, and a weapons trade inside your base, people can now come to your base equipped with weapons, they will use these weapons to defend themselves from raiders and trade for items they like, they are also used to defend characters from the player if the player tries to, for example,  execute them for whatever reason, people also will use weapons when they tantrum, the result? A base where people are far less likely to be murdered by raiders, but also far more dangerous themselves, that should be fun.

I have also added many new weapons, and melee weapons are also now a thing. And it is very easy to add your own weapons and maladies now as-well.

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A new post is coming soon, with tips for dealing with the new features.

 

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