Changes: -You can now use keyboard to navigate the book UI -Fixed a bunch of typos -Added variable attack verbs (so a cat can pounce on you and such) -Muted log and help buttons and log button is now green ... Continue Reading →
I decided to experiment with a new method of story telling. Changes: -Rogues now can win the game and have their own win condition and other stuff -Rogues now have a far more fleshed out backstory -Added 5 new manias... Continue Reading →
I made a small game in unity over the weekend, its a game about fishes. Kings Sea Kings Sea is a simple arcade-style fish simulation game based on a very old game for the Apple II called "Odell Lake". I made this... Continue Reading →