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Roguelikes and all things Roguish

Version 0.1.86 of Roguelegends: Dark Realms released! Lots of changes!

Heres a release with alot of new stuff! Happy rogueliking. Soon ill make a blogpost about the next version (0.1.9) my plan for the next big version is to make the misery system much much more interesting. Along with my... Continue Reading →

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Version 0.1.85.1 of Roguelegends: Dark Realms released! All the hotfixes.

SO, turns out the version of the game i  released last night, was basically broken. Spell casting from inventory and throwing from inventory were bugged when you used your keyboard, now it is fixed, and additionally if you use your... Continue Reading →

Version 0.1.85 of Roguelegends: Dark Realms released!

  Download This release adds spell descriptions and massively buffs almost every single spell: It also adds the ability to "Desperately dive for the stairs" via the interact menu if its adjacent: Changelog: 09 August 2018 Updated to version 0.1.85... Continue Reading →

Version 0.1.84 of Roguelegends Dark Realms Released

This update fixes more bugs, adds more special rooms, adds more lore, and fixes typos. Download 06 August 2018 Updated to version 0.1.84 of RLDR Change log: -Added: New special rooms. -Added: New lore, for new special rooms -Fixed: Bug... Continue Reading →

Released Roguelegends: Dark Realms Version 0.1.82

Download Changes: -New: Added barrels, barrels can be broken, and pushed and sometimes they contain an item -New: Added a special room that is filled with barrels -New: Added a special room that is made up of two rooms. -Fixed:... Continue Reading →

Hotfixes for 0.1.81

There were some major bugs i accidentally overlooked, and those have now been fixed, ill update the blogpost i posted everywhere with this information.

Version 0.1.81 of Roguelegends Dark Realms Released

  Download RLDR Version 0.1.81 Changes: 30 July 2018 Updated to version 0.1.81 of RLDR Change log: -Fixed Bugs: Fixed bug with crushing punch that would kill the caster -Made descriptions more readable -Added misery Mushroom Note: since this post... Continue Reading →

What have I been up to? Post-four month hiatus version.

Hey guys its been awhile! (About four months to be exact) Lately I've been doing a internship at a wonderful company, so i haven't had time to work on the game much, however all good things must come to an... Continue Reading →

Future Plans – Extending Interactions and Making the Game More Fun

Hey folks! Its been a couple weeks since the last update so, im here to tell you whats up, whats coming next, and about what i've been up to. The release went well, a friend of mine Natch_Evil made a... Continue Reading →

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