Your window into the mind of a questionably sane indie horror game dev


December 2016

Vacation and vacation issues

Hello roguelikers/players  I'm on vacation in Iowa for two weeks, and I accidentally left my laptop (which has all my programming tools on it/my codebase on it) at home so I wont be able to work on it for the... Continue Reading →

Version 0.1.5 released

After a busy finals week which is now over, where I was studying and programming I finally released version 0.1.5! This version comes with numerous UI improvements including the ability to throw and examine things with your keyboard instead of... Continue Reading →

Roadmap finally posted!

I have finally posted a roadmap, its not formatted the best right now but at least its a roadmap! Check it out and tell me what you think! The roadmap is divided into "Milestones" which act as subsections, and... Continue Reading →

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