So today I updated to libtcod 1.6 and I updated my MinGW compiler. There were some issues compiling libtcod 1.6 at first, so, for anyone who cares, the makefile-mingw command in libtcod 1.6 was using incorrect keywords, for those who... Continue Reading →
Sorry for not posting a devlog this weekend,I spent the entire week (alongside my other two actual jobs) debugging Roguelegends: Dark Realms like mad, (including the weekend) it was a strange error, because it was happening on my friends computer... Continue Reading →
I have decided to update my game development page with a bit of info from my game development document, for your reading pleasure. And, I finally have a proper name for it! This week has been busy, things will cool... Continue Reading →