The public release of the new version of RLDR! With a completely rewritten and improved dungeon generator lots of proc gen fixes and a whole new dungeon branch! And a new win condition for the peasant class that even has voice acting!
Changes:
–Added new Realm Jzq Edgre
-You can now win as peasant and you get a whole voice acted thing afterwards! (Feet. Painticus) See his youtube channel here: https://www.youtube.com/channel/UC3OycnktjrKQzATI3Uovlow
–Made peasant start with randomized items and less misery and have given them more misery memories so they don’t have to roll composure as much
-Completely rewrote dungeon generator, it is much, much better and more interesting now
-Added many new special rooms
-Added paintings that have generated descriptions
-There are now better visual effects for when poisoned, on fire, or very miserable which should make it easier to tell when that is happening
-Character now changes base don how miserable you are like the doom guy
-Added new lore entries
-Fixed bug with realmling realm
-Fixed a huge amount of typos
-Creature generator now understands a/an
-Fixed bug with FOV-Added more types of sparkling hearts to the game
-You can not move when your inventory/descriptions are open anymore
-Fixed weird space issues with corpse generator
-You can now look at monster hp without mouse
-Fixed bug with squire
-Added full stops to many place slacking full stops
-Made stone lighter
-Added new food items
-Reduced enemy spawn rate on cult levels
-Made weight get displayed on most items
-Fixed crash with shadow world mania
-Fixed bug where fountain items would display incorrect stats
-Fixed some out of order damage messages
-Fixed a blood magic crash
-Fixed bug where AI would still run secondary AI component when stunned
-Added tongue
-Fix destroyed destroyed
-Added bats and pheasants
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