The public release of the new version of RLDR! With a completely rewritten and improved dungeon generator lots of proc gen fixes and a whole new dungeon branch! And a new win condition for the peasant class that even has voice acting!

Changes:

–Added new Realm Jzq Edgre

-You can now win as peasant and you get a whole voice acted thing afterwards! (Feet. Painticus) See his youtube channel here: https://www.youtube.com/channel/UC3OycnktjrKQzATI3Uovlow

–Made peasant start with randomized items and less misery and have given them more misery memories so they don’t have to roll composure as much

-Completely rewrote dungeon generator, it is much, much better and more interesting now

-Added many new special rooms

-Added paintings that have generated descriptions

-There are now better visual effects for when poisoned, on fire, or very miserable which should make it easier to tell when that is happening

-Character now changes base don how miserable you are like the doom guy

-Added new lore entries

-Fixed bug with realmling realm

-Fixed a huge amount of typos

-Creature generator now understands a/an

-Fixed bug with FOV-Added more types of sparkling hearts to the game

-You can not move when your inventory/descriptions are open anymore

-Fixed weird space issues with corpse generator

-You can now look at monster hp without mouse

-Fixed bug with squire

-Added full stops to many place slacking full stops

-Made stone lighter

-Added new food items

-Reduced enemy spawn rate on cult levels

-Made weight get displayed on most items

-Fixed crash with shadow world mania

-Fixed bug where fountain items would display incorrect stats

-Fixed some out of order damage messages

-Fixed a blood magic crash

-Fixed bug where AI would still run secondary AI component when stunned

-Added tongue

-Fix destroyed destroyed

-Added bats and pheasants

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