Wow, look at that, its 2016. Happy New Years everyone! ------------------------------------------------------------------- What I've been up to this week has been just polishing some stuff I already added and adding a bit more variety. You can only equip one item of... Continue Reading →
I have programmed in basic equippables , i do not randomly generate items yet (if you can't tell by the armor named "test" armor) I also do not do proper body covering calculations (right now they just grant defense bonuses... Continue Reading →
I feel as though you guys deserve some screenshots... making up for my lack of updates for so long. A screenshot As you can see, randomly generated vermin creatures work quite well... they all have different effects from eating/throwing them,... Continue Reading →

